![]() Furthermore, leaving the area, logging out, or getting expelled from Abyssea will cause the loss of these key items, requiring the quest to be restarted.I talked to the NPC for this quest, but didn't bother since I was leaving the zone. *Players may not carry both the martello fuel and fuel tank key items at once the two quests must be undertaken separately. This NPC will also offer another quest by which players may install spare tanks to increase a martello's maximum fuel capacity. Replenishment of martellos is handled through a quest that may be undertaken by speaking to the "Machine Outfitter" NPC at the central base. Martellos are powered by a magically endowed fuel that will gradually be depleted with each use.Ī martello whose fuel tank is empty must be replenished before it can be used again. basically more people are in the zone farming lights and better it is for lights. this was introduced in november update i believe, when they basically designed mobs to despawn after levelling up. These curious metallic contraptions allow players to restore their HP or MP and cure themselves of status ailments. it is because Lights are connected on how you read the mob (specifically on ephemereals). yeah, that does kind of suck how long it would take for obtaining those pieces.Īnother device you will find throughout the Abyssean landscape is the martello. Obviously the math changes if you can kill faster, or stay longer, etc. Geological Survey) publishes a set of the most commonly used topographic maps of the U.S. but, if my math is correct, it would still take 6 months or so to get a whole gear set. There's no reason to get people into your party outside of stuff like Beastmen's Seal BCNMs, Assault, Salvage, Adoulin battle content besides Skimishes and Reives or max level (119) mission battlefields. Now there's a few 4K and 5K ones, so those would take even longer. The abillity to summon up to 5 trusts in almost all areas, including Abyssea ones, have made XP Parties obsolete. So 20 sessions would net 3K Cru for those items. Once youve entered you head to the camp, depending on your server this will either be at worms at L-8 in Abyssea La-Theine or Raptors at J-11 in Abyssea Misareux. so, at 3 minutes per fight, that would be 10 monsters per Abyssea session at 15 Cru each, for a total of 150 per run. He decided to test if XP is lost in Abyssea. Watched a group burn through 3-4 EPs while I was waiting on COR to get unweakened. Spent a bit of time resting since I went through a lot of MP testing spells on the mobs. Linked Zone Map The map below is clickable for most items, which will take you to that wiki page. wondering how long a kill takes, given our 30m time limit. Abyssea - La Theine: Abyssea - Tahrongi: Scars Abyssea - Attohwa: Abyssea - Misareaux: Abyssea - Vunkerl: Heroes Abyssea - Altepa: Abyssea - Uleguerand. Here's a short video of a few of us in the Sevasha LS on Ifrit battling a few Abyssea-La Theine NMs (Chasmic Hornet & Mangy-tailed Marvin) and a Tier II VNM. 3000 Cruor at 15 apiece from mobs is 200 kills. Krizz, how long did it take to kill those monsters? Full party? I'm just trying to do that math. ![]()
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